Documentation
Alongside UI implementation, level design, and blueprinting, my degree also involved authoring extensive essays, Game Design Documents, and a 6,000 word dissertation on a games related topic of personal interest. The following documents show clear dedication to in-depth research and descriptive storytelling, essential skills for any designer:
A dissertation examining existing literature and case studies on the topic of 'Designing Compelling Quandaries through Mechanics and Agents in Choice-Based Games'.
A Game Design Document written during the early prototype development of 'On the Line', detailing all design intentions.
A story world document written during the development of 'The Toymaker', detailing the intended narrative within the game that I conceptualised.
A one page world document for 'Fantasy Pet Shop' summarising the narrative elements that intertwine with mechanics within the game.